How to create a Unity Rhythm Game Part 2: Generating the Steps

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http://blog.phantombadger.com/2016/05/26/how-to-create-a-unity-rhythm-game-part-2-generating-the-steps/

How to create a Unity Rhythm Game Part 1: Parsing the .SM file

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http://blog.phantombadger.com/2016/05/23/how-to-create-unity-rhythm-game-part-1-parsing-the-sm-file/

Room-Based Camera Systems & Implementation

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http://blog.phantombadger.com/2016/01/09/room-based-camera-systems-implementation/

Critical Analysis: How to Tell if Your Game is Shit

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http://blog.phantombadger.com/2015/10/02/critical-analysis-how-to-know-if-your-game-is-shit/

Level Creation and Initial Playtesting

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http://blog.phantombadger.com/2015/08/02/level-creation-and-initial-playtesting/

A new job!

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http://blog.phantombadger.com/2015/07/28/a-new-job/

Level Design and Tile Sets

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http://blog.phantombadger.com/2015/07/19/level-design-and-tile-sets/

An Introduction to Project GhostLight

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http://blog.phantombadger.com/2015/07/17/an-introduction-to-project-ghostlight/

Hello world!

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http://blog.phantombadger.com/2015/07/17/hello-world/