A new job!

Yesterday I started my placement job at GE Aviation! Because it’s an 8 hour work day, and I’m a lazy little shit, updates to this wont be super fast, over the past few days I’ve been neglecting my project a little, mostly due to being ill, and partially due to starting work, so I’ve not got much to upload.

The level has been fully modelled using 2D Toolkit, and has been playtested a few times by myself and my girlfriend, already resulting in a few mechanical changes, as well as this a door, opened by triggering a switch, has been added earlier today, I plan to do a proper little write-up of this with some pictures or gifs, and maybe even some shoddy code, tomorrow/friday or so, so look forward to that 🙂

I’d like to do a few articles or write-ups on things I’ve been researching at work (One thing I’m having to research again is Regular Expressions) but I’ve got to be careful, as I’ve had to sign the Official Secrets act of 1989 and 1911 as part of my employment, and I really dont want to go to jail 🙂 I think general coding practices or articles about certain coding themes Should be ok, but I’ll have to check with my manager.

Until next time, hope you all have a good day!

– Josh

Hello world!

Welcome to my Dev Blog! I’ll be posting regular-ish updates for side projects here along with write-ups to help document my work and the processes behind it 🙂

Most of my work will be coding or game development related, but I’m also a digital artist, and so some of my work will feature the design and creation of vector and pixel art, including logo and character designs

I hope you enjoy!

– Josh